diff --git a/Source/Engine/Navigation/NavMeshBuilder.cpp b/Source/Engine/Navigation/NavMeshBuilder.cpp index 894dc1e52..ccd9bef32 100644 --- a/Source/Engine/Navigation/NavMeshBuilder.cpp +++ b/Source/Engine/Navigation/NavMeshBuilder.cpp @@ -1109,11 +1109,6 @@ void NavMeshBuilder::Build(Scene* scene, const BoundingBox& dirtyBounds, float t LOG(Warning, "Could not generate navmesh without scene."); return; } - if (!&dirtyBounds) - { - LOG(Warning, "Could not generate navmesh without dirty bounds."); - return; - } // Early out if scene is not using navigation if (scene->Navigation.Volumes.IsEmpty())