diff --git a/Source/Tools/Flax.Build/Deploy/Deployment.Platforms.cs b/Source/Tools/Flax.Build/Deploy/Deployment.Platforms.cs index e1d159ed5..1fc33da51 100644 --- a/Source/Tools/Flax.Build/Deploy/Deployment.Platforms.cs +++ b/Source/Tools/Flax.Build/Deploy/Deployment.Platforms.cs @@ -45,14 +45,17 @@ namespace Flax.Deploy { var binaries = Path.Combine(dst, "Binaries", "Game", "x64", "Debug"); CodeSign(Path.Combine(binaries, "FlaxGame.exe")); + CodeSign(Path.Combine(binaries, "FlaxEngine.dll")); CodeSign(Path.Combine(binaries, "FlaxEngine.CSharp.dll")); binaries = Path.Combine(dst, "Binaries", "Game", "x64", "Development"); CodeSign(Path.Combine(binaries, "FlaxGame.exe")); + CodeSign(Path.Combine(binaries, "FlaxEngine.dll")); CodeSign(Path.Combine(binaries, "FlaxEngine.CSharp.dll")); binaries = Path.Combine(dst, "Binaries", "Game", "x64", "Release"); CodeSign(Path.Combine(binaries, "FlaxGame.exe")); + CodeSign(Path.Combine(binaries, "FlaxEngine.dll")); CodeSign(Path.Combine(binaries, "FlaxEngine.CSharp.dll")); } else if (platform == TargetPlatform.Mac) diff --git a/Source/Tools/Flax.Build/Deploy/FlaxBuild.cs b/Source/Tools/Flax.Build/Deploy/FlaxBuild.cs index b4e8b8680..f08c6fd0a 100644 --- a/Source/Tools/Flax.Build/Deploy/FlaxBuild.cs +++ b/Source/Tools/Flax.Build/Deploy/FlaxBuild.cs @@ -15,7 +15,7 @@ namespace Flax.Deploy { var buildPlatform = Platform.BuildPlatform.Target; var flaxBuildTool = Path.Combine(Globals.EngineRoot, buildPlatform == TargetPlatform.Windows ? "Binaries/Tools/Flax.Build.exe" : "Binaries/Tools/Flax.Build"); - var format = "-build -buildtargets={0} -log -logfile= -perf -platform={1} -arch={2} -configuration={3}"; + var format = "-build -buildtargets={0} -log -logfile= -platform={1} -arch={2} -configuration={3}"; var cmdLine = string.Format(format, target, platform, architecture, configuration); if (!string.IsNullOrEmpty(Configuration.Compiler)) cmdLine += " -compiler=" + Configuration.Compiler;