Optimize Global SDF to use 8-bit storage (50% less memory usage)

This commit is contained in:
Wojtek Figat
2024-07-10 13:22:25 +02:00
parent d5dd8e7ecf
commit 6b06f1dbcf
9 changed files with 151 additions and 120 deletions

View File

@@ -10,7 +10,7 @@
/// <summary>
/// Current materials shader version.
/// </summary>
#define MATERIAL_GRAPH_VERSION 167
#define MATERIAL_GRAPH_VERSION 168
class Material;
class GPUShader;