Add options to reconstruct z channel for textures.
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@@ -829,6 +829,43 @@ bool TextureTool::ImportTextureDirectXTex(ImageType type, const StringView& path
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SET_CURRENT_IMG(timage);
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}
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// Reconstruct Z Channel
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if (!keepAsIs & options.ReconstructZChannel)
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{
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auto& timage = GET_TMP_IMG();
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bool isunorm = (DirectX::FormatDataType(currentImage->GetMetadata().format) == DirectX::FORMAT_TYPE_UNORM) != 0;
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result = TransformImage(currentImage->GetImages(), currentImage->GetImageCount(), currentImage->GetMetadata(),
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[&](DirectX::XMVECTOR* outPixels, const DirectX::XMVECTOR* inPixels, size_t w, size_t y)
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{
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static const DirectX::XMVECTORU32 s_selectz = { { { DirectX::XM_SELECT_0, DirectX::XM_SELECT_0, DirectX::XM_SELECT_1, DirectX::XM_SELECT_0 } } };
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UNREFERENCED_PARAMETER(y);
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for (size_t j = 0; j < w; ++j)
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{
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const DirectX::XMVECTOR value = inPixels[j];
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DirectX::XMVECTOR z;
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if (isunorm)
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{
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DirectX::XMVECTOR x2 = DirectX::XMVectorMultiplyAdd(value, DirectX::g_XMTwo, DirectX::g_XMNegativeOne);
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x2 = DirectX::XMVectorSqrt(DirectX::XMVectorSubtract(DirectX::g_XMOne, DirectX::XMVector2Dot(x2, x2)));
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z = DirectX::XMVectorMultiplyAdd(x2, DirectX::g_XMOneHalf, DirectX::g_XMOneHalf);
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}
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else
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{
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z = DirectX::XMVectorSqrt(DirectX::XMVectorSubtract(DirectX::g_XMOne, DirectX::XMVector2Dot(value, value)));
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}
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outPixels[j] = XMVectorSelect(value, z, s_selectz);
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}
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}, timage);
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if (FAILED(result))
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{
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errorMsg = String::Format(TEXT("Cannot reconstruct z channel in texture, error: {0:x}"), static_cast<uint32>(result));
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return true;
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}
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SET_CURRENT_IMG(timage);
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}
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// Generate mip maps chain
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if (!keepAsIs && useMipLevels && options.GenerateMipMaps)
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{
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