Add options to reconstruct z channel for textures.
This commit is contained in:
@@ -76,6 +76,9 @@ void TextureTool::Options::Serialize(SerializeStream& stream, const void* otherO
|
||||
stream.JKEY("InvertGreenChannel");
|
||||
stream.Bool(InvertGreenChannel);
|
||||
|
||||
stream.JKEY("ReconstructZChannel");
|
||||
stream.Bool(ReconstructZChannel);
|
||||
|
||||
stream.JKEY("Resize");
|
||||
stream.Bool(Resize);
|
||||
|
||||
@@ -134,6 +137,7 @@ void TextureTool::Options::Deserialize(DeserializeStream& stream, ISerializeModi
|
||||
GenerateMipMaps = JsonTools::GetBool(stream, "GenerateMipMaps", GenerateMipMaps);
|
||||
FlipY = JsonTools::GetBool(stream, "FlipY", FlipY);
|
||||
InvertGreenChannel = JsonTools::GetBool(stream, "InvertGreenChannel", InvertGreenChannel);
|
||||
ReconstructZChannel = JsonTools::GetBool(stream, "ReconstructZChannel", ReconstructZChannel);
|
||||
Resize = JsonTools::GetBool(stream, "Resize", Resize);
|
||||
PreserveAlphaCoverage = JsonTools::GetBool(stream, "PreserveAlphaCoverage", PreserveAlphaCoverage);
|
||||
PreserveAlphaCoverageReference = JsonTools::GetFloat(stream, "PreserveAlphaCoverageReference", PreserveAlphaCoverageReference);
|
||||
|
||||
Reference in New Issue
Block a user