Fix updating prefab object reference values after apply in prefab editor

This commit is contained in:
Wojtek Figat
2021-02-05 21:12:14 +01:00
parent 43692f514a
commit 6b660c846b

View File

@@ -284,6 +284,9 @@ namespace FlaxEditor.Windows.Assets
{
// Simply update changes
Editor.Prefabs.ApplyAll(_viewport.Instance);
// Refresh properties panel to sync new prefab default values
_propertiesEditor.BuildLayout();
}
catch (Exception)
{