Fix updating prefab object reference values after apply in prefab editor
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@@ -284,6 +284,9 @@ namespace FlaxEditor.Windows.Assets
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{
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// Simply update changes
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Editor.Prefabs.ApplyAll(_viewport.Instance);
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// Refresh properties panel to sync new prefab default values
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_propertiesEditor.BuildLayout();
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}
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catch (Exception)
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{
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