diff --git a/Source/Engine/Content/Assets/SkinnedModel.cpp b/Source/Engine/Content/Assets/SkinnedModel.cpp index ac72dba59..1f6ceff4d 100644 --- a/Source/Engine/Content/Assets/SkinnedModel.cpp +++ b/Source/Engine/Content/Assets/SkinnedModel.cpp @@ -686,7 +686,7 @@ bool SkinnedModel::SaveHeader(WriteStream& stream) const const int32 blendShapes = mesh.BlendShapes.Count(); stream.Write((uint16)blendShapes); for (const auto& blendShape : mesh.BlendShapes) - blendShape.Save(stream); + blendShape.SaveHeader(stream); } }