Optimize Asset::GetPath in cooked build
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@@ -36,7 +36,7 @@ public:
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// [ContentLoadTask]
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String ToString() const override
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{
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return String::Format(TEXT("Load Asset Data Task ({}, {}, {})"), (int32)GetState(), _chunks, _asset ? _asset->GetPath() : String::Empty);
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return String::Format(TEXT("Load Asset Data Task ({}, {}, {})"), (int32)GetState(), _chunks, _asset ? _asset->GetPath() : StringView::Empty);
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}
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bool HasReference(Object* obj) const override
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{
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