From 6d3fdeec8a533ef4bec073dedc05ddef5a96a63d Mon Sep 17 00:00:00 2001 From: Edu Garcia <28616+Arcnor@users.noreply.github.com> Date: Thu, 28 Sep 2023 22:50:07 +0100 Subject: [PATCH] Rename new actor after creating it --- Source/Editor/Windows/SceneTreeWindow.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Source/Editor/Windows/SceneTreeWindow.cs b/Source/Editor/Windows/SceneTreeWindow.cs index 609f98f83..fba052269 100644 --- a/Source/Editor/Windows/SceneTreeWindow.cs +++ b/Source/Editor/Windows/SceneTreeWindow.cs @@ -173,6 +173,9 @@ namespace FlaxEditor.Windows // Spawn it Editor.SceneEditing.Spawn(actor, parentActor); + + Editor.SceneEditing.Select(actor); + Rename(); } ///