Add events tracing feature to Animated Model for animation playback insights
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@@ -56,6 +56,7 @@ void AnimGraphInstanceData::ClearState()
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State.Resize(0);
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NodesPose.Resize(0);
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Slots.Clear();
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TraceEvents.Clear();
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}
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void AnimGraphInstanceData::Invalidate()
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@@ -238,6 +239,7 @@ void AnimGraphExecutor::Update(AnimGraphInstanceData& data, float dt)
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}
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for (auto& e : data.ActiveEvents)
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e.Hit = false;
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data.TraceEvents.Clear();
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// Init empty nodes data
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context.EmptyNodes.RootMotion = Transform::Identity;
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