Minor changes from porting
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@@ -163,7 +163,7 @@ bool ContentLoadingManagerService::Init()
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// Calculate amount of loading threads to use
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const CPUInfo cpuInfo = Platform::GetCPUInfo();
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const int32 count = Math::Clamp(static_cast<int32>(LOADING_THREAD_PER_LOGICAL_CORE * (float)cpuInfo.LogicalProcessorCount), 1, 12);
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const int32 count = Math::Clamp(Math::CeilToInt(LOADING_THREAD_PER_LOGICAL_CORE * (float)cpuInfo.LogicalProcessorCount), 1, 12);
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LOG(Info, "Creating {0} content loading threads...", count);
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// Create loading threads
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