Refactor Multi Blend animations sampling length to fix blend spaces with anims of different length

This commit is contained in:
Wojtek Figat
2024-10-30 17:24:47 +01:00
parent 4de9e9d918
commit 6e598ae9f6
3 changed files with 227 additions and 98 deletions

View File

@@ -87,8 +87,7 @@ void AnimationBucketInit(AnimGraphInstanceData::Bucket& bucket)
void MultiBlendBucketInit(AnimGraphInstanceData::Bucket& bucket)
{
bucket.MultiBlend.TimePosition = 0.0f;
bucket.MultiBlend.LastUpdateFrame = 0;
Platform::MemoryClear(&bucket.MultiBlend, sizeof(bucket.MultiBlend));
}
void BlendPoseBucketInit(AnimGraphInstanceData::Bucket& bucket)