[CLEAN] Added missing includes in headers

This commit is contained in:
Vizepi
2021-04-23 13:59:02 +02:00
parent 2b698ca8b0
commit 6e885ece34
13 changed files with 22 additions and 1 deletions

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@@ -3,6 +3,7 @@
#pragma once
#include "Engine/Threading/Task.h"
#include "Engine/Core/Types/String.h"
class Asset;
class LoadingThread;

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@@ -8,6 +8,7 @@
#include "Engine/Serialization/MemoryReadStream.h"
#include "Engine/Serialization/MemoryWriteStream.h"
#include "Engine/Graphics/Models/ModelData.h"
#include "Engine/Content/Asset.h"
/// <summary>
/// Model Asset Upgrader

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@@ -4,6 +4,7 @@
#include "BinaryAssetUpgrader.h"
#include "Engine/Platform/Platform.h"
#include "Engine/Graphics/Shaders/Cache/ShaderStorage.h"
/// <summary>
/// Material Asset and Shader Asset Upgrader

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@@ -6,6 +6,11 @@
#include "Engine/Platform/Platform.h"
#include "Engine/Serialization/MemoryReadStream.h"
#include "Engine/Serialization/MemoryWriteStream.h"
#include "Engine/Graphics/Models/Types.h"
#include "Engine/Core/Math/BoundingBox.h"
#include "Engine/Core/Math/BoundingSphere.h"
#include "Engine/Core/Math/Matrix.h"
#include "Engine/Core/Math/Transform.h"
/// <summary>
/// Skinned Model Asset Upgrader