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117
Source/Editor/Content/GUI/ContentView.DragDrop.cs
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117
Source/Editor/Content/GUI/ContentView.DragDrop.cs
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using FlaxEditor.GUI.Drag;
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using FlaxEditor.SceneGraph;
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.Content.GUI
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{
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public partial class ContentView
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{
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private bool _validDragOver;
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private DragActors _dragActors;
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/// <inheritdoc />
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public override DragDropEffect OnDragEnter(ref Vector2 location, DragData data)
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{
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var result = base.OnDragEnter(ref location, data);
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if (result != DragDropEffect.None)
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return result;
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// Check if drop file(s)
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if (data is DragDataFiles)
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{
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_validDragOver = true;
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return DragDropEffect.Copy;
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}
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// Check if drop actor(s)
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if (_dragActors == null)
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_dragActors = new DragActors(ValidateDragActors);
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if (_dragActors.OnDragEnter(data))
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{
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_validDragOver = true;
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return DragDropEffect.Move;
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}
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return DragDropEffect.None;
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}
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private bool ValidateDragActors(ActorNode actor)
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{
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return actor.CanCreatePrefab && Editor.Instance.Windows.ContentWin.CurrentViewFolder.CanHaveAssets;
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}
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private void ImportActors(DragActors actors, ContentFolder location)
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{
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// Use only the first actor
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Editor.Instance.Prefabs.CreatePrefab(actors.Objects[0].Actor);
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}
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/// <inheritdoc />
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public override DragDropEffect OnDragMove(ref Vector2 location, DragData data)
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{
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_validDragOver = false;
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var result = base.OnDragMove(ref location, data);
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if (result != DragDropEffect.None)
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return result;
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if (data is DragDataFiles)
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{
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_validDragOver = true;
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result = DragDropEffect.Copy;
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}
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else if (_dragActors.HasValidDrag)
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{
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_validDragOver = true;
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result = DragDropEffect.Move;
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}
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return result;
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}
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/// <inheritdoc />
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public override DragDropEffect OnDragDrop(ref Vector2 location, DragData data)
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{
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var result = base.OnDragDrop(ref location, data);
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if (result != DragDropEffect.None)
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return result;
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// Check if drop file(s)
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if (data is DragDataFiles files)
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{
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// Import files
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var currentFolder = Editor.Instance.Windows.ContentWin.CurrentViewFolder;
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if (currentFolder != null)
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Editor.Instance.ContentImporting.Import(files.Files, currentFolder);
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result = DragDropEffect.Copy;
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}
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// Check if drop actor(s)
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else if (_dragActors.HasValidDrag)
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{
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// Import actors
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var currentFolder = Editor.Instance.Windows.ContentWin.CurrentViewFolder;
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if (currentFolder != null)
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ImportActors(_dragActors, currentFolder);
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_dragActors.OnDragDrop();
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result = DragDropEffect.Move;
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}
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// Clear cache
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_validDragOver = false;
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return result;
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}
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/// <inheritdoc />
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public override void OnDragLeave()
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{
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_validDragOver = false;
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_dragActors?.OnDragLeave();
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base.OnDragLeave();
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}
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}
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}
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