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Source/Editor/Content/Import/Request.cs
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38
Source/Editor/Content/Import/Request.cs
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using FlaxEngine;
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namespace FlaxEditor.Content.Import
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{
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/// <summary>
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/// The content item import request data container.
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/// </summary>
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[HideInEditor]
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public struct Request
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{
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/// <summary>
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/// The input item path (folder or file).
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/// </summary>
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public string InputPath;
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/// <summary>
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/// The output path (folder or file).
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/// </summary>
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public string OutputPath;
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/// <summary>
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/// Flag set to true for binary assets handled by the engine internally.
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/// </summary>
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public bool IsBinaryAsset;
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/// <summary>
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/// Flag used to skip showing import settings dialog to used. Can be used for importing assets from code by plugins.
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/// </summary>
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public bool SkipSettingsDialog;
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/// <summary>
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/// The custom settings object.
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/// </summary>
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public object Settings;
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}
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}
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