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58
Source/Engine/Content/Factories/JsonAssetFactory.h
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58
Source/Engine/Content/Factories/JsonAssetFactory.h
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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#pragma once
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#include "IAssetFactory.h"
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#include "../JsonAsset.h"
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#include "Engine/Content/AssetInfo.h"
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/// <summary>
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/// The Json assets factory base class.
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/// </summary>
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/// <seealso cref="IAssetFactory" />
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class JsonAssetFactoryBase : public IAssetFactory
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{
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protected:
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virtual JsonAssetBase* Create(const AssetInfo& info) = 0;
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public:
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// [IAssetFactory]
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Asset* New(const AssetInfo& info) override
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{
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return Create(info);
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}
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Asset* NewVirtual(const AssetInfo& info) override
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{
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return Create(info);
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}
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};
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/// <summary>
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/// The Json assets factory.
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/// </summary>
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/// <seealso cref="JsonAssetFactoryBase" />
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template<typename T>
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class JsonAssetFactory : public JsonAssetFactoryBase
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{
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protected:
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// [JsonAssetFactoryBase]
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JsonAssetBase* Create(const AssetInfo& info) override
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{
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ScriptingObjectSpawnParams params(info.ID, T::TypeInitializer);
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return ::New<T>(params, &info);
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}
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};
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#define REGISTER_JSON_ASSET(type, typeName) \
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const String type::TypeName = TEXT(typeName); \
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class CONCAT_MACROS(Factory, type) : public JsonAssetFactory<type> \
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{ \
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public: \
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CONCAT_MACROS(Factory, type)() { IAssetFactory::Get().Add(type::TypeName, this); } \
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~CONCAT_MACROS(Factory, type)() { IAssetFactory::Get().Remove(type::TypeName); } \
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}; \
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static CONCAT_MACROS(Factory, type) CONCAT_MACROS(CFactory, type)
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