You're breathtaking!
This commit is contained in:
32
Source/Engine/Core/Config/PlatformSettingsBase.h
Normal file
32
Source/Engine/Core/Config/PlatformSettingsBase.h
Normal file
@@ -0,0 +1,32 @@
|
||||
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Engine/Core/Config/Settings.h"
|
||||
#include "Engine/Serialization/Serialization.h"
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the display mode of a game window.
|
||||
/// </summary>
|
||||
API_ENUM() enum class GameWindowMode
|
||||
{
|
||||
/// <summary>
|
||||
/// The window has borders and does not take up the full screen.
|
||||
/// </summary>
|
||||
Windowed = 0,
|
||||
|
||||
/// <summary>
|
||||
/// The window takes up the full screen exclusively.
|
||||
/// </summary>
|
||||
Fullscreen = 1,
|
||||
|
||||
/// <summary>
|
||||
/// The window behaves like in Windowed mode but has no borders.
|
||||
/// </summary>
|
||||
Borderless = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Same as in Borderless, but is of the size of the screen.
|
||||
/// </summary>
|
||||
FullscreenBorderless = 3
|
||||
};
|
||||
Reference in New Issue
Block a user