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11
Source/Engine/GraphicsDevice/OpenGL/ContextOGL.h
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11
Source/Engine/GraphicsDevice/OpenGL/ContextOGL.h
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_WINDOWS
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#include "Win32/Win32ContextOGL.h"
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typedef Win32ContextOGL ContextOGL;
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#endif
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