You're breathtaking!
This commit is contained in:
67
Source/Engine/Level/Actors/BoxVolume.h
Normal file
67
Source/Engine/Level/Actors/BoxVolume.h
Normal file
@@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Engine/Level/Actor.h"
|
||||
#include "Engine/Core/Math/OrientedBoundingBox.h"
|
||||
|
||||
/// <summary>
|
||||
/// A base class for actors that define 3D bounding box volume.
|
||||
/// </summary>
|
||||
API_CLASS(Abstract) class FLAXENGINE_API BoxVolume : public Actor
|
||||
{
|
||||
DECLARE_SCENE_OBJECT_ABSTRACT(BoxVolume);
|
||||
protected:
|
||||
|
||||
Vector3 _size;
|
||||
OrientedBoundingBox _bounds;
|
||||
|
||||
public:
|
||||
|
||||
/// <summary>
|
||||
/// Gets the size of the volume (in local space).
|
||||
/// </summary>
|
||||
API_PROPERTY(Attributes="EditorDisplay(\"Box Volume\"), DefaultValue(typeof(Vector3), \"1000,1000,1000\"), EditorOrder(0)")
|
||||
FORCE_INLINE Vector3 GetSize() const
|
||||
{
|
||||
return _size;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the size of the volume (in local space).
|
||||
/// </summary>
|
||||
API_PROPERTY() void SetSize(const Vector3& value);
|
||||
|
||||
/// <summary>
|
||||
/// Gets the volume bounding box (oriented in world space).
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE OrientedBoundingBox GetOrientedBox() const
|
||||
{
|
||||
return _bounds;
|
||||
}
|
||||
|
||||
protected:
|
||||
|
||||
virtual void OnBoundsChanged(const BoundingBox& prevBounds)
|
||||
{
|
||||
}
|
||||
|
||||
#if USE_EDITOR
|
||||
virtual Color GetWiresColor() = 0;
|
||||
#endif
|
||||
|
||||
public:
|
||||
|
||||
// [Actor]
|
||||
#if USE_EDITOR
|
||||
void OnDebugDraw() override;
|
||||
void OnDebugDrawSelected() override;
|
||||
#endif
|
||||
void Serialize(SerializeStream& stream, const void* otherObj) override;
|
||||
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
|
||||
|
||||
protected:
|
||||
|
||||
// [Actor]
|
||||
void OnTransformChanged() override;
|
||||
};
|
||||
Reference in New Issue
Block a user