You're breathtaking!

This commit is contained in:
Wojtek Figat
2020-12-07 23:40:54 +01:00
commit 6fb9eee74c
5143 changed files with 1153594 additions and 0 deletions

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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
#pragma once
#include "ShaderFunctionReader.h"
#if COMPILE_WITH_SHADER_COMPILER
namespace ShaderProcessing
{
/// <summary>
/// Domain Shaders reader
/// </summary>
class DomainShaderFunctionReader : public ShaderFunctionReader<DomainShaderMeta>
{
DECLARE_SHADER_META_READER_HEADER("META_DS", DS);
DomainShaderFunctionReader()
{
_childReaders.Add(New<StripLineReader>("domain"));
}
~DomainShaderFunctionReader()
{
}
};
}
#endif