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524
Source/Engine/UI/GUI/Common/Dropdown.cs
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524
Source/Engine/UI/GUI/Common/Dropdown.cs
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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using System;
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using System.Collections.Generic;
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namespace FlaxEngine.GUI
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{
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/// <summary>
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/// Dropdown menu control allows to choose one item from the provided collection of options.
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/// </summary>
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/// <seealso cref="FlaxEngine.GUI.Control" />
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public class Dropdown : Control
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{
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/// <summary>
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/// The root control used by the <see cref="Dropdown"/> to show the items collections and track item selecting event.
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/// </summary>
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/// <seealso cref="FlaxEngine.GUI.Panel" />
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[HideInEditor]
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protected class DropdownRoot : Panel
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{
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private bool isMouseDown;
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/// <summary>
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/// Occurs when item gets clicked. Argument is item index.
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/// </summary>
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public Action<int> ItemClicked;
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/// <summary>
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/// Occurs when popup losts focus.
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/// </summary>
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public Action LostFocus;
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/// <summary>
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/// The items container control.
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/// </summary>
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public ContainerControl ItemsContainer;
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/// <inheritdoc />
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public override bool OnMouseDown(Vector2 location, MouseButton button)
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{
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isMouseDown = true;
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var result = base.OnMouseDown(location, button);
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isMouseDown = false;
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if (!result)
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return false;
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var itemIndex = ItemsContainer?.GetChildIndexAt(location) ?? -1;
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if (itemIndex != -1)
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ItemClicked(itemIndex);
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return true;
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}
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/// <inheritdoc />
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public override void OnLostFocus()
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{
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base.OnLostFocus();
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if (!isMouseDown)
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LostFocus();
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}
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/// <inheritdoc />
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public override void OnDestroy()
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{
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ItemClicked = null;
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LostFocus = null;
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ItemsContainer = null;
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base.OnDestroy();
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}
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}
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/// <summary>
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/// The items.
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/// </summary>
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protected List<string> _items = new List<string>();
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/// <summary>
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/// The popup menu. May be null if has not been used yet.
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/// </summary>
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protected DropdownRoot _popup;
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private bool _mouseDown;
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/// <summary>
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/// The selected index of the item (-1 for no selection).
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/// </summary>
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protected int _selectedIndex = -1;
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/// <summary>
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/// Gets or sets the items collection.
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/// </summary>
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[EditorOrder(1), Tooltip("The items collection.")]
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public List<string> Items
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{
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get => _items;
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set => _items = value;
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}
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/// <summary>
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/// Gets or sets the selected item (returns <see cref="string.Empty"/> if no item is being selected).
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/// </summary>
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[HideInEditor, NoSerialize]
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public string SelectedItem
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{
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get => _selectedIndex != -1 ? _items[_selectedIndex] : string.Empty;
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set => SelectedIndex = _items.IndexOf(value);
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}
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/// <summary>
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/// Gets or sets the index of the selected.
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/// </summary>
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[EditorOrder(2), Limit(-1), Tooltip("The index of the selected item from the list.")]
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public int SelectedIndex
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{
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get => _selectedIndex;
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set
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{
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// Clamp index
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value = Mathf.Min(value, _items.Count - 1);
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// Check if index will change
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if (value != _selectedIndex)
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{
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// Select
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_selectedIndex = value;
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OnSelectedIndexChanged();
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}
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}
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}
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/// <summary>
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/// Event fired when selected index gets changed.
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/// </summary>
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public event Action<Dropdown> SelectedIndexChanged;
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/// <summary>
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/// Gets a value indicating whether this popup menu is opened.
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/// </summary>
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public bool IsPopupOpened => _popup != null;
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/// <summary>
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/// Gets or sets the font used to draw text.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000)]
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public FontReference Font { get; set; }
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/// <summary>
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/// Gets or sets the custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("Custom material used to render the text. It must has domain set to GUI and have a public texture parameter named Font used to sample font atlas texture with font characters data.")]
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public MaterialBase FontMaterial { get; set; }
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/// <summary>
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/// Gets or sets the color of the text.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000)]
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public Color TextColor { get; set; }
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/// <summary>
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/// Gets or sets the color of the border.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000)]
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public Color BorderColor { get; set; }
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/// <summary>
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/// Gets or sets the background color when dropdown popup is opened.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2010)]
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public Color BackgroundColorSelected { get; set; }
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/// <summary>
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/// Gets or sets the border color when dropdown popup is opened.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2020)]
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public Color BorderColorSelected { get; set; }
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/// <summary>
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/// Gets or sets the background color when dropdown is highlighted.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000)]
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public Color BackgroundColorHighlighted { get; set; }
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/// <summary>
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/// Gets or sets the border color when dropdown is highlighted.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000)]
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public Color BorderColorHighlighted { get; set; }
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/// <summary>
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/// Gets or sets the image used to render dropdown drop arrow icon.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The image used to render dropdown drop arrow icon.")]
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public IBrush ArrowImage { get; set; }
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/// <summary>
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/// Gets or sets the color used to render dropdown drop arrow icon.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color used to render dropdown drop arrow icon.")]
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public Color ArrowColor { get; set; }
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/// <summary>
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/// Gets or sets the color used to render dropdown drop arrow icon (menu is opened).
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color used to render dropdown drop arrow icon (menu is opened).")]
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public Color ArrowColorSelected { get; set; }
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/// <summary>
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/// Gets or sets the color used to render dropdown drop arrow icon (menu is highlighted).
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color used to render dropdown drop arrow icon (menu is highlighted).")]
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public Color ArrowColorHighlighted { get; set; }
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/// <summary>
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/// Gets or sets the image used to render dropdown checked item icon.
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/// </summary>
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[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The image used to render dropdown checked item icon.")]
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public IBrush CheckedImage { get; set; }
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/// <summary>
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/// Initializes a new instance of the <see cref="Dropdown"/> class.
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/// </summary>
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public Dropdown()
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: base(0, 0, 120, 18.0f)
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{
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var style = Style.Current;
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Font = new FontReference(style.FontMedium);
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TextColor = style.Foreground;
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BackgroundColor = style.BackgroundNormal;
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BackgroundColorHighlighted = BackgroundColor;
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BackgroundColorSelected = BackgroundColor;
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BorderColor = style.BorderNormal;
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BorderColorHighlighted = style.BorderSelected;
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BorderColorSelected = BorderColorHighlighted;
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ArrowImage = new SpriteBrush(style.ArrowDown);
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ArrowColor = style.Foreground * 0.6f;
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ArrowColorSelected = style.BackgroundSelected;
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ArrowColorHighlighted = style.Foreground;
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CheckedImage = new SpriteBrush(style.CheckBoxTick);
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}
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/// <summary>
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/// Clears the items.
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/// </summary>
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public void ClearItems()
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{
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SelectedIndex = -1;
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_items.Clear();
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}
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/// <summary>
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/// Adds the item.
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/// </summary>
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/// <param name="item">The item.</param>
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public void AddItem(string item)
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{
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_items.Add(item);
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}
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/// <summary>
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/// Adds the items.
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/// </summary>
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/// <param name="items">The items.</param>
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public void AddItems(IEnumerable<string> items)
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{
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_items.AddRange(items);
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}
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/// <summary>
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/// Sets the items.
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/// </summary>
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/// <param name="items">The items.</param>
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public void SetItems(IEnumerable<string> items)
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{
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SelectedIndex = -1;
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_items.Clear();
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_items.AddRange(items);
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}
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/// <summary>
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/// Called when selected item index gets changed.
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/// </summary>
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protected virtual void OnSelectedIndexChanged()
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{
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SelectedIndexChanged?.Invoke(this);
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}
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/// <summary>
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/// Called when item is clicked.
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/// </summary>
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/// <param name="index">The index.</param>
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protected virtual void OnItemClicked(int index)
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{
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SelectedIndex = index;
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}
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/// <summary>
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/// Creates the popup menu (including items collection).
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/// </summary>
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protected virtual DropdownRoot CreatePopup()
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{
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// TODO: support using templates for the items collection container panel
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var popup = new DropdownRoot();
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// TODO: support item templates
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var container = new VerticalPanel
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{
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AnchorPreset = AnchorPresets.StretchAll,
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BackgroundColor = BackgroundColor,
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AutoSize = false,
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Parent = popup,
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};
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var border = new Border
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{
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BorderColor = BorderColorHighlighted,
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Width = 4.0f,
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AnchorPreset = AnchorPresets.StretchAll,
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Parent = popup,
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};
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var itemsHeight = 20.0f;
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var itemsMargin = 20.0f;
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/*
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var itemsWidth = 40.0f;
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var font = Font.GetFont();
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for (int i = 0; i < _items.Count; i++)
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{
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itemsWidth = Mathf.Max(itemsWidth, itemsMargin + 4 + font.MeasureText(_items[i]).X);
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}
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*/
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var itemsWidth = Width;
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for (int i = 0; i < _items.Count; i++)
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{
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var item = new Spacer
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{
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Height = itemsHeight,
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Width = itemsWidth,
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Parent = container,
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};
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var label = new Label
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{
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X = itemsMargin,
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Width = itemsWidth - itemsMargin,
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Font = Font,
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TextColor = Color.White * 0.9f,
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TextColorHighlighted = Color.White,
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HorizontalAlignment = TextAlignment.Near,
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AnchorPreset = AnchorPresets.VerticalStretchRight,
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Text = _items[i],
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Parent = item,
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};
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if (_selectedIndex == i)
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{
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var icon = new Image
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{
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Brush = CheckedImage,
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Width = itemsMargin,
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Margin = new Margin(4.0f, 6.0f, 4.0f, 4.0f),
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AnchorPreset = AnchorPresets.VerticalStretchLeft,
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Parent = item,
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};
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}
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}
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popup.Size = new Vector2(itemsWidth, (itemsHeight + container.Spacing) * _items.Count + container.Margin.Height);
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popup.ItemsContainer = container;
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return popup;
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}
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/// <summary>
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/// Destroys the popup.
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/// </summary>
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protected virtual void DestroyPopup()
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{
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if (_popup != null)
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{
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_popup.Dispose();
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_popup = null;
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}
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}
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/// <inheritdoc />
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public override void OnDestroy()
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{
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DestroyPopup();
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base.OnDestroy();
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}
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/// <inheritdoc />
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public override void Draw()
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{
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// Cache data
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var clientRect = new Rectangle(Vector2.Zero, Size);
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float margin = clientRect.Height * 0.2f;
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float boxSize = clientRect.Height - margin * 2;
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bool isOpened = IsPopupOpened;
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bool enabled = EnabledInHierarchy;
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Color backgroundColor = BackgroundColor;
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Color borderColor = BorderColor;
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Color arrowColor = ArrowColor;
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if (!enabled)
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{
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backgroundColor *= 0.5f;
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arrowColor *= 0.7f;
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}
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else if (isOpened || _mouseDown)
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{
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backgroundColor = BackgroundColorSelected;
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borderColor = BorderColorSelected;
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arrowColor = ArrowColorSelected;
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}
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else if (IsMouseOver)
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{
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backgroundColor = BackgroundColorHighlighted;
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borderColor = BorderColorHighlighted;
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arrowColor = ArrowColorHighlighted;
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}
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// Background
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Render2D.FillRectangle(clientRect, backgroundColor);
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Render2D.DrawRectangle(clientRect, borderColor);
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// Check if has selected item
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if (_selectedIndex > -1 && _selectedIndex < _items.Count)
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{
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// Draw text of the selected item
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var textRect = new Rectangle(margin, 0, clientRect.Width - boxSize - 2.0f * margin, clientRect.Height);
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Render2D.PushClip(textRect);
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var textColor = TextColor;
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Render2D.DrawText(Font.GetFont(), FontMaterial, _items[_selectedIndex], textRect, enabled ? textColor : textColor * 0.5f, TextAlignment.Near, TextAlignment.Center);
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Render2D.PopClip();
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}
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// Arrow
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ArrowImage?.Draw(new Rectangle(clientRect.Width - margin - boxSize, margin, boxSize, boxSize), arrowColor);
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}
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/// <inheritdoc />
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public override void OnLostFocus()
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{
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base.OnLostFocus();
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// Clear flags
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_mouseDown = false;
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}
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/// <inheritdoc />
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public override void OnMouseLeave()
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{
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// Clear flags
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_mouseDown = false;
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base.OnMouseLeave();
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}
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/// <inheritdoc />
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public override bool OnMouseDown(Vector2 location, MouseButton button)
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{
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// Check mouse buttons
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if (button == MouseButton.Left)
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{
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// Set flag
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_mouseDown = true;
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}
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return base.OnMouseDown(location, button);
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}
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/// <inheritdoc />
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public override bool OnMouseUp(Vector2 location, MouseButton button)
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{
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// Check flags
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if (_mouseDown)
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{
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// Clear flag
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_mouseDown = false;
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var root = Root;
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if (_items.Count > 0 && root != null)
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{
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// Setup popup
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DestroyPopup();
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_popup = CreatePopup();
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// Update layout
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_popup.UnlockChildrenRecursive();
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_popup.PerformLayout();
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// Bind events
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_popup.ItemClicked += (index) =>
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{
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OnItemClicked(index);
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DestroyPopup();
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};
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_popup.LostFocus += DestroyPopup;
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// Show dropdown popup
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Vector2 locationRootSpace = Location + new Vector2(0, Height);
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var parent = Parent;
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while (parent != null && parent != Root)
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{
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locationRootSpace = parent.PointToParent(ref location);
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parent = parent.Parent;
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}
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_popup.Location = locationRootSpace;
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_popup.Parent = root;
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_popup.Focus();
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}
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}
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return true;
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}
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}
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}
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