You're breathtaking!
This commit is contained in:
111
Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs
Normal file
111
Source/Tools/Flax.Build/Deps/Dependencies/DirectXTex.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System.IO;
|
||||
using Flax.Build;
|
||||
|
||||
namespace Flax.Deps.Dependencies
|
||||
{
|
||||
/// <summary>
|
||||
/// DirectXTex texture processing library https://walbourn.github.io/directxtex/
|
||||
/// </summary>
|
||||
/// <seealso cref="Flax.Deps.Dependency" />
|
||||
class DirectXTex : Dependency
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override TargetPlatform[] Platforms
|
||||
{
|
||||
get
|
||||
{
|
||||
switch (BuildPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return new[]
|
||||
{
|
||||
TargetPlatform.Windows,
|
||||
TargetPlatform.UWP,
|
||||
TargetPlatform.XboxOne,
|
||||
TargetPlatform.XboxScarlett,
|
||||
};
|
||||
default: return new TargetPlatform[0];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void Build(BuildOptions options)
|
||||
{
|
||||
var root = options.IntermediateFolder;
|
||||
var configuration = "Release";
|
||||
var outputFileNames = new[]
|
||||
{
|
||||
"DirectXTex.lib",
|
||||
"DirectXTex.pdb",
|
||||
};
|
||||
|
||||
// Get the source
|
||||
CloneGitRepo(root, "https://github.com/Microsoft/DirectXTex.git");
|
||||
GitCheckout(root, "master", "9a417f506c43e087b84c017260ad673abd6c64e1");
|
||||
|
||||
foreach (var platform in options.Platforms)
|
||||
{
|
||||
switch (platform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
{
|
||||
var solutionPath = Path.Combine(root, "DirectXTex_Desktop_2015.sln");
|
||||
var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Desktop_2015");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
foreach (var file in outputFileNames)
|
||||
{
|
||||
Utilities.FileCopy(Path.Combine(binFolder, "x64", configuration, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.UWP:
|
||||
case TargetPlatform.XboxOne:
|
||||
{
|
||||
var solutionPath = Path.Combine(root, "DirectXTex_Windows10_2017.sln");
|
||||
var binFolder = Path.Combine(root, "DirectXTex", "Bin", "Windows10_2017");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "x64");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
foreach (var file in outputFileNames)
|
||||
{
|
||||
Utilities.FileCopy(Path.Combine(binFolder, "x64", configuration, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TargetPlatform.XboxScarlett:
|
||||
{
|
||||
var solutionPath = Path.Combine(root, "DirectXTex_GXDK_2017.sln");
|
||||
File.Copy(Path.Combine(GetBinariesFolder(options, platform), "DirectXTex_GXDK_2017.sln"), solutionPath, true);
|
||||
var projectFileContents = File.ReadAllText(Path.Combine(GetBinariesFolder(options, platform), "DirectXTex_GXDK_2017.vcxproj"));
|
||||
projectFileContents = projectFileContents.Replace("___VS_TOOLSET___", "v142");
|
||||
var projectPath = Path.Combine(root, "DirectXTex", "DirectXTex_GXDK_2017.vcxproj");
|
||||
File.WriteAllText(projectPath, projectFileContents);
|
||||
var binFolder = Path.Combine(root, "DirectXTex", "Bin", "GXDK_2017");
|
||||
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, "Gaming.Xbox.Scarlett.x64");
|
||||
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
|
||||
foreach (var file in outputFileNames)
|
||||
{
|
||||
Utilities.FileCopy(Path.Combine(binFolder, "Gaming.Xbox.Scarlett.x64", configuration, file), Path.Combine(depsFolder, file));
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Deploy header files and license file
|
||||
var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "DirectXTex");
|
||||
foreach (var file in new[]
|
||||
{
|
||||
"DirectXTex/DirectXTex.h",
|
||||
"DirectXTex/DirectXTex.inl",
|
||||
"LICENSE",
|
||||
})
|
||||
{
|
||||
Utilities.FileCopy(Path.Combine(root, file), Path.Combine(dstIncludePath, Path.GetFileName(file)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user