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// Copyright (c) 2012-2020 Wojciech Figat. All rights reserved.
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using System;
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namespace Flax.Build.Projects.VisualStudio
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{
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/// <summary>
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/// The generic implementation of the Visual Studio project.
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/// </summary>
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/// <seealso cref="Flax.Build.Projects.Project" />
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public class VisualStudioProject : Project
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{
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/// <summary>
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/// The project unique identifier (from the project file or the generated).
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/// </summary>
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public Guid ProjectGuid;
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/// <summary>
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/// The project parent folder identifier (used in the solution hierarchy).
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/// </summary>
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public Guid FolderGuid;
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/// <summary>
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/// Gets the project type unique identifier. Used by the Visual Studio solution file to identify the project type.
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/// </summary>
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public virtual Guid ProjectTypeGuid
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{
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get
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{
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switch (Type ?? Targets[0].Type)
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{
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case TargetType.NativeCpp: return VisualStudioProjectGenerator.ProjectTypeGuids.WindowsVisualCpp;
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case TargetType.DotNet: return VisualStudioProjectGenerator.ProjectTypeGuids.WindowsCSharp;
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default: throw new ArgumentOutOfRangeException();
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}
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}
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}
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/// <inheritdoc />
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public override string Path
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{
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get => base.Path;
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set
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{
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base.Path = value;
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if (ProjectGuid == Guid.Empty)
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{
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ProjectGuid = VisualStudioProjectGenerator.GetProjectGuid(Path);
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}
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}
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}
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}
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}
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