From 6fd1580d67f7a48f77798b34ff32b44cdbf778f4 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 16 Feb 2021 19:01:00 +0100 Subject: [PATCH] Fix building on linux after merge --- Source/Engine/Animations/AnimationUtils.h | 4 ++-- Source/Engine/Content/Assets/VisualScript.cpp | 2 +- Source/Engine/Content/Assets/VisualScript.h | 2 +- Source/Engine/Graphics/Materials/MaterialShaderFeatures.h | 2 +- Source/Engine/Scripting/BinaryModule.cpp | 2 +- Source/Engine/Scripting/Events.h | 2 +- Source/FlaxEngine.Gen.cs | 2 +- 7 files changed, 8 insertions(+), 8 deletions(-) diff --git a/Source/Engine/Animations/AnimationUtils.h b/Source/Engine/Animations/AnimationUtils.h index 5df8cc2c0..11b6011e8 100644 --- a/Source/Engine/Animations/AnimationUtils.h +++ b/Source/Engine/Animations/AnimationUtils.h @@ -235,7 +235,7 @@ namespace AnimationUtils } template<> - static void BezierFirstDerivative(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result) + void BezierFirstDerivative(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result) { Vector3 euler; BezierFirstDerivative(p0.GetEuler(), p1.GetEuler(), p2.GetEuler(), p3.GetEuler(), t, euler); @@ -243,7 +243,7 @@ namespace AnimationUtils } template<> - static void BezierFirstDerivative(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result) + void BezierFirstDerivative(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result) { BezierFirstDerivative(p0.Translation, p1.Translation, p2.Translation, p3.Translation, t, result.Translation); BezierFirstDerivative(p0.Orientation, p1.Orientation, p2.Orientation, p3.Orientation, t, result.Orientation); diff --git a/Source/Engine/Content/Assets/VisualScript.cpp b/Source/Engine/Content/Assets/VisualScript.cpp index da1b97687..414d66870 100644 --- a/Source/Engine/Content/Assets/VisualScript.cpp +++ b/Source/Engine/Content/Assets/VisualScript.cpp @@ -1732,7 +1732,7 @@ void VisualScriptingBinaryModule::OnScriptsReloading() #endif -void VisualScriptingBinaryModule::OnEvent(ScriptingObject* object, Span& parameters, const ScriptingTypeHandle& eventType, const StringView& eventName) +void VisualScriptingBinaryModule::OnEvent(ScriptingObject* object, Span parameters, ScriptingTypeHandle eventType, StringView eventName) { if (object) { diff --git a/Source/Engine/Content/Assets/VisualScript.h b/Source/Engine/Content/Assets/VisualScript.h index cf8dccce3..6beeca5cc 100644 --- a/Source/Engine/Content/Assets/VisualScript.h +++ b/Source/Engine/Content/Assets/VisualScript.h @@ -327,7 +327,7 @@ private: #if USE_EDITOR void OnScriptsReloading(); #endif - static void OnEvent(ScriptingObject* object, Span& parameters, const ScriptingTypeHandle& eventType, const StringView& eventName); + static void OnEvent(ScriptingObject* object, Span parameters, ScriptingTypeHandle eventType, StringView eventName); public: diff --git a/Source/Engine/Graphics/Materials/MaterialShaderFeatures.h b/Source/Engine/Graphics/Materials/MaterialShaderFeatures.h index a70d9ada8..3eb1db89d 100644 --- a/Source/Engine/Graphics/Materials/MaterialShaderFeatures.h +++ b/Source/Engine/Graphics/Materials/MaterialShaderFeatures.h @@ -13,7 +13,7 @@ struct MaterialShaderFeature { const Char* Template; }; -#endif; +#endif }; // Material shader feature that add support for Forward shading inside the material shader. diff --git a/Source/Engine/Scripting/BinaryModule.cpp b/Source/Engine/Scripting/BinaryModule.cpp index d5df8947e..8a92f5f2d 100644 --- a/Source/Engine/Scripting/BinaryModule.cpp +++ b/Source/Engine/Scripting/BinaryModule.cpp @@ -17,7 +17,7 @@ #include "Events.h" Dictionary, void(*)(ScriptingObject*, void*, bool)> ScriptingEvents::EventsTable; -Delegate&, const ScriptingTypeHandle&, const StringView&> ScriptingEvents::Event; +Delegate, ScriptingTypeHandle, StringView> ScriptingEvents::Event; ManagedBinaryModule* GetBinaryModuleCorlib() { diff --git a/Source/Engine/Scripting/Events.h b/Source/Engine/Scripting/Events.h index 11f1643ee..ce7111c84 100644 --- a/Source/Engine/Scripting/Events.h +++ b/Source/Engine/Scripting/Events.h @@ -32,5 +32,5 @@ public: /// /// Delegate parameters: event caller instance (null for static events), event invocation parameters list, event type name (full), event name. /// - static Delegate&, const ScriptingTypeHandle&, const StringView&> Event; + static Delegate, ScriptingTypeHandle, StringView> Event; }; diff --git a/Source/FlaxEngine.Gen.cs b/Source/FlaxEngine.Gen.cs index 04aef0556..3a9feca06 100644 --- a/Source/FlaxEngine.Gen.cs +++ b/Source/FlaxEngine.Gen.cs @@ -12,6 +12,6 @@ using System.Runtime.InteropServices; [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] [assembly: ComVisible(false)] -[assembly: Guid("095aaaed-cc57-6182-57cc-82617b3c2889")] +[assembly: Guid("b8442186-4a70-7c85-704a-857c262d00f6")] [assembly: AssemblyVersion("1.0.6216")] [assembly: AssemblyFileVersion("1.0.6216")]