Fix building on linux after merge

This commit is contained in:
Wojtek Figat
2021-02-16 19:01:00 +01:00
parent fc4dc8cb50
commit 6fd1580d67
7 changed files with 8 additions and 8 deletions

View File

@@ -235,7 +235,7 @@ namespace AnimationUtils
}
template<>
static void BezierFirstDerivative<Quaternion>(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result)
void BezierFirstDerivative<Quaternion>(const Quaternion& p0, const Quaternion& p1, const Quaternion& p2, const Quaternion& p3, float t, Quaternion& result)
{
Vector3 euler;
BezierFirstDerivative<Vector3>(p0.GetEuler(), p1.GetEuler(), p2.GetEuler(), p3.GetEuler(), t, euler);
@@ -243,7 +243,7 @@ namespace AnimationUtils
}
template<>
static void BezierFirstDerivative<Transform>(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result)
void BezierFirstDerivative<Transform>(const Transform& p0, const Transform& p1, const Transform& p2, const Transform& p3, float t, Transform& result)
{
BezierFirstDerivative<Vector3>(p0.Translation, p1.Translation, p2.Translation, p3.Translation, t, result.Translation);
BezierFirstDerivative<Quaternion>(p0.Orientation, p1.Orientation, p2.Orientation, p3.Orientation, t, result.Orientation);