Add ClearUA to GPUContext to clear texture with float values

This commit is contained in:
Wojciech Figat
2022-02-08 18:06:02 +01:00
parent 9a3a6c8a72
commit 70ca42794a
7 changed files with 45 additions and 0 deletions

View File

@@ -176,6 +176,7 @@ public:
void ClearUA(GPUBuffer* buf, const Vector4& value) override;
void ClearUA(GPUBuffer* buf, const uint32 value[4]) override;
void ClearUA(GPUTexture* texture, const uint32 value[4]) override;
void ClearUA(GPUTexture* texture, const Vector4& value) override;
void ResetRenderTarget() override;
void SetRenderTarget(GPUTextureView* rt) override;
void SetRenderTarget(GPUTextureView* depthBuffer, GPUTextureView* rt) override;