diff --git a/Source/Editor/SceneGraph/Actors/SplineNode.cs b/Source/Editor/SceneGraph/Actors/SplineNode.cs index 37a0f9b9a..d159a6251 100644 --- a/Source/Editor/SceneGraph/Actors/SplineNode.cs +++ b/Source/Editor/SceneGraph/Actors/SplineNode.cs @@ -178,13 +178,13 @@ namespace FlaxEditor.SceneGraph.Actors // Draw tangent points if (tangentIn != pos) { - DebugDraw.DrawLine(pos, tangentIn, Color.White.AlphaMultiplied(0.6f), 0, false); - DebugDraw.DrawWireSphere(new BoundingSphere(tangentIn, 4.0f), Color.White, 0, false); + DebugDraw.DrawLine(pos, tangentIn, Color.Blue.AlphaMultiplied(0.6f), 0, false); + DebugDraw.DrawWireSphere(new BoundingSphere(tangentIn, 4.0f), Color.Blue, 0, false); } if (tangentIn != pos) { - DebugDraw.DrawLine(pos, tangentOut, Color.White.AlphaMultiplied(0.6f), 0, false); - DebugDraw.DrawWireSphere(new BoundingSphere(tangentOut, 4.0f), Color.White, 0, false); + DebugDraw.DrawLine(pos, tangentOut, Color.Red.AlphaMultiplied(0.6f), 0, false); + DebugDraw.DrawWireSphere(new BoundingSphere(tangentOut, 4.0f), Color.Red, 0, false); } }