Fix crash on Vulkan when drawing shader without binding proper constant Buffer

#1289
This commit is contained in:
Wojtek Figat
2023-10-02 11:37:24 +02:00
parent 0ea3cb0d69
commit 70f0fbe954
2 changed files with 16 additions and 10 deletions

View File

@@ -868,7 +868,7 @@ GPUBufferVulkan* HelperResourcesVulkan::GetDummyBuffer()
if (!_dummyBuffer)
{
_dummyBuffer = (GPUBufferVulkan*)_device->CreateBuffer(TEXT("DummyBuffer"));
_dummyBuffer->Init(GPUBufferDescription::Buffer(sizeof(int32), GPUBufferFlags::ShaderResource | GPUBufferFlags::UnorderedAccess, PixelFormat::R32_SInt));
_dummyBuffer->Init(GPUBufferDescription::Buffer(sizeof(int32) * 256, GPUBufferFlags::ShaderResource | GPUBufferFlags::UnorderedAccess, PixelFormat::R32_SInt));
}
return _dummyBuffer;