Merge more code together for meshes
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@@ -163,12 +163,16 @@ public:
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}
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};
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ModelBase::~ModelBase()
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{
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ASSERT(_streamingTask == nullptr);
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}
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void ModelBase::SetupMaterialSlots(int32 slotsCount)
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{
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CHECK(slotsCount >= 0 && slotsCount < 4096);
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if (!IsVirtual() && WaitForLoaded())
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return;
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ScopeLock lock(Locker);
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const int32 prevCount = MaterialSlots.Count();
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