Fix UWP build
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@@ -277,7 +277,9 @@ bool GPUDeviceDX11::Init()
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&& GetModuleHandleA("renderdoc.dll") == nullptr // Disable tearing with RenderDoc (prevents crashing)
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#endif
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)
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AllowTearing = true;
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{
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_allowTearing = true;
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}
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}
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// Get flags and device type base on current configuration
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