Add Vulkan support for Mac (via MoltenVK)

This commit is contained in:
Wojtek Figat
2022-01-05 10:25:46 +01:00
parent 8874a325f7
commit 7471a819e1
24 changed files with 183 additions and 11 deletions

View File

@@ -0,0 +1,23 @@
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#if GRAPHICS_API_VULKAN && PLATFORM_MAC
#include "MacVulkanPlatform.h"
#include "../RenderToolsVulkan.h"
#include <Cocoa/Cocoa.h>
void MacVulkanPlatform::GetInstanceExtensions(Array<const char*>& extensions, Array<const char*>& layers)
{
extensions.Add(VK_MVK_MACOS_SURFACE_EXTENSION_NAME);
}
void MacVulkanPlatform::CreateSurface(void* windowHandle, VkInstance instance, VkSurfaceKHR* surface)
{
NSWindow* window = (NSWindow*)windowHandle;
VkMacOSSurfaceCreateInfoMVK surfaceCreateInfo;
RenderToolsVulkan::ZeroStruct(surfaceCreateInfo, VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK);
surfaceCreateInfo.pView = (void*)window.contentView;
VALIDATE_VULKAN_RESULT(vkCreateMacOSSurfaceMVK(instance, &surfaceCreateInfo, nullptr, surface));
}
#endif