Add DebugDraw::DrawText for drawing 2D debug text on a screen
This commit is contained in:
@@ -97,6 +97,8 @@ bool DeployDataStep::Perform(CookingData& data)
|
||||
data.AddRootEngineAsset(PRE_INTEGRATED_GF_ASSET_NAME);
|
||||
data.AddRootEngineAsset(SMAA_AREA_TEX);
|
||||
data.AddRootEngineAsset(SMAA_SEARCH_TEX);
|
||||
if (data.Configuration != BuildConfiguration::Release)
|
||||
data.AddRootEngineAsset(TEXT("Editor/Fonts/Roboto-Regular"));
|
||||
|
||||
// Register game assets
|
||||
data.StepProgress(TEXT("Deploying game data"), 50);
|
||||
|
||||
Reference in New Issue
Block a user