Add DebugDraw::DrawText for drawing 2D debug text on a screen

This commit is contained in:
Wojtek Figat
2021-02-18 12:39:53 +01:00
parent 161917977c
commit 74823a8bcf
3 changed files with 80 additions and 5 deletions

View File

@@ -97,6 +97,8 @@ bool DeployDataStep::Perform(CookingData& data)
data.AddRootEngineAsset(PRE_INTEGRATED_GF_ASSET_NAME);
data.AddRootEngineAsset(SMAA_AREA_TEX);
data.AddRootEngineAsset(SMAA_SEARCH_TEX);
if (data.Configuration != BuildConfiguration::Release)
data.AddRootEngineAsset(TEXT("Editor/Fonts/Roboto-Regular"));
// Register game assets
data.StepProgress(TEXT("Deploying game data"), 50);