Add CollisionMeshesPrefix option to import collision data from model asset

This commit is contained in:
Wojtek Figat
2022-02-06 14:11:13 +01:00
parent a186d1a7fc
commit 748d69a3cb
10 changed files with 88 additions and 15 deletions

View File

@@ -42,6 +42,7 @@ void ModelTool::Options::Serialize(SerializeStream& stream, const void* otherObj
SERIALIZE(ImportVertexColors);
SERIALIZE(ImportBlendShapes);
SERIALIZE(LightmapUVsSource);
SERIALIZE(CollisionMeshesPrefix);
SERIALIZE(Scale);
SERIALIZE(Rotation);
SERIALIZE(Translation);
@@ -79,6 +80,7 @@ void ModelTool::Options::Deserialize(DeserializeStream& stream, ISerializeModifi
DESERIALIZE(ImportVertexColors);
DESERIALIZE(ImportBlendShapes);
DESERIALIZE(LightmapUVsSource);
DESERIALIZE(CollisionMeshesPrefix);
DESERIALIZE(Scale);
DESERIALIZE(Rotation);
DESERIALIZE(Translation);