Add CollisionMeshesPrefix option to import collision data from model asset
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@@ -42,6 +42,7 @@ void ModelTool::Options::Serialize(SerializeStream& stream, const void* otherObj
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SERIALIZE(ImportVertexColors);
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SERIALIZE(ImportBlendShapes);
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SERIALIZE(LightmapUVsSource);
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SERIALIZE(CollisionMeshesPrefix);
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SERIALIZE(Scale);
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SERIALIZE(Rotation);
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SERIALIZE(Translation);
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@@ -79,6 +80,7 @@ void ModelTool::Options::Deserialize(DeserializeStream& stream, ISerializeModifi
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DESERIALIZE(ImportVertexColors);
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DESERIALIZE(ImportBlendShapes);
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DESERIALIZE(LightmapUVsSource);
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DESERIALIZE(CollisionMeshesPrefix);
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DESERIALIZE(Scale);
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DESERIALIZE(Rotation);
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DESERIALIZE(Translation);
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