Add support for 32 bit indices for the terrain chunk geometry

This commit is contained in:
Wojtek Figat
2023-02-14 13:14:04 +01:00
parent 7d6472a160
commit 752fa64cc3
3 changed files with 45 additions and 24 deletions

View File

@@ -269,24 +269,16 @@ float CalcLOD(float2 xy, float4 morph)
if ((xy.x + xy.y) > 1)
{
if (xy.x < xy.y)
{
lod = lodCalculated.w;
}
else
{
lod = lodCalculated.z;
}
}
else
{
if (xy.x < xy.y)
{
lod = lodCalculated.y;
}
else
{
lod = lodCalculated.x;
}
}
return lod;