Fix local origin option with multi-mesh import.

This commit is contained in:
Chandler Cox
2024-12-31 00:50:42 -06:00
parent 0f847335c3
commit 757b8ff855
4 changed files with 46 additions and 35 deletions

View File

@@ -91,7 +91,7 @@ public:
Array<BlendShape> BlendShapes;
/// <summary>
/// Global translation for this mesh to be at it's local origin.
/// Local translation for this mesh to be at it's local origin.
/// </summary>
Vector3 OriginTranslation = Vector3::Zero;