Fix native library resolver not working after hot-reload
This commit is contained in:
@@ -135,8 +135,9 @@ bool MCore::LoadEngine()
|
||||
return false;
|
||||
|
||||
// Prepare managed side
|
||||
const String hostExecutable = Platform::GetExecutableFilePath();
|
||||
CoreCLR::CallStaticMethodByName<void, const Char*>(TEXT("Init"), hostExecutable.Get());
|
||||
const StringAnsi hostExecutable(Platform::GetExecutableFilePath());
|
||||
CoreCLR::CallStaticMethodByName<void>(TEXT("Init"));
|
||||
CoreCLR::RegisterNativeLibrary("FlaxEngine", hostExecutable.Get());
|
||||
|
||||
MRootDomain = New<MDomain>("Root");
|
||||
MDomains.Add(MRootDomain);
|
||||
|
||||
Reference in New Issue
Block a user