Rename AnimationManager to Animations and expose to public
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25
Source/Engine/Animations/Animations.h
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25
Source/Engine/Animations/Animations.h
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// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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#pragma once
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class AnimatedModel;
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/// <summary>
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/// The animations service.
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/// </summary>
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class FLAXENGINE_API Animations
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{
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public:
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/// <summary>
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/// Adds an animated model to update.
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/// </summary>
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/// <param name="obj">The object.</param>
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static void AddToUpdate(AnimatedModel* obj);
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/// <summary>
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/// Removes the animated model from update.
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/// </summary>
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/// <param name="obj">The object.</param>
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static void RemoveFromUpdate(AnimatedModel* obj);
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};
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