Add profiler inputs back to game window.
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@@ -321,6 +321,17 @@ namespace FlaxEditor.Windows
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InputActions.Add(options => options.Play, Editor.Instance.Simulation.DelegatePlayOrStopPlayInEditor);
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InputActions.Add(options => options.Pause, Editor.Instance.Simulation.RequestResumeOrPause);
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InputActions.Add(options => options.StepFrame, Editor.Instance.Simulation.RequestPlayOneFrame);
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InputActions.Add(options => options.ProfilerStartStop, () =>
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{
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bool recording = !Editor.Instance.Windows.ProfilerWin.LiveRecording;
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Editor.Instance.Windows.ProfilerWin.LiveRecording = recording;
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Editor.Instance.UI.AddStatusMessage($"Profiling {(recording ? "started" : "stopped")}.");
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});
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InputActions.Add(options => options.ProfilerClear, () =>
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{
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Editor.Instance.Windows.ProfilerWin.Clear();
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Editor.Instance.UI.AddStatusMessage($"Profiling results cleared.");
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});
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}
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private void ChangeViewportRatio(ViewportScaleOptions v)
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