Code cleanup after #823
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@@ -11,7 +11,8 @@
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/// <summary>
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/// Actor that draws the can be used to draw a custom decals on top of the other objects.
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/// </summary>
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API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Decal\"), ActorToolbox(\"Visuals\")") class FLAXENGINE_API Decal : public Actor
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API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Decal\"), ActorToolbox(\"Visuals\")")
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class FLAXENGINE_API Decal : public Actor
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{
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DECLARE_SCENE_OBJECT(Decal);
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private:
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@@ -50,7 +51,6 @@ public:
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/// <summary>
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/// Sets the decal bounds size (in local space).
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/// </summary>
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/// <param name="value">The value.</param>
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API_PROPERTY() void SetSize(const Vector3& value);
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public:
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