Code cleanup after #823
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@@ -5,10 +5,10 @@
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#include "Engine/Level/Actor.h"
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/// <summary>
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/// The off-mesh link objects used to define a custom point-to-point edge within the navigation graph.
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/// An off-mesh connection is a user defined traversable connection made up to two vertices, at least one of which resides within a navigation mesh polygon allowing movement outside the navigation mesh.
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/// The off-mesh link objects used to define a custom point-to-point edge within the navigation graph. An off-mesh connection is a user defined traversable connection made up to two vertices, at least one of which resides within a navigation mesh polygon allowing movement outside the navigation mesh.
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/// </summary>
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API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Link\"), ActorToolbox(\"Other\")") class FLAXENGINE_API NavLink : public Actor
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API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Link\"), ActorToolbox(\"Other\")")
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class FLAXENGINE_API NavLink : public Actor
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{
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DECLARE_SCENE_OBJECT(NavLink);
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public:
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@@ -8,7 +8,8 @@
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/// <summary>
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/// A special type of volume that defines the area of the scene in which navigation meshes are generated.
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/// </summary>
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API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Mesh Bounds Volume\"), ActorToolbox(\"Other\")") class FLAXENGINE_API NavMeshBoundsVolume : public BoxVolume
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API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Mesh Bounds Volume\"), ActorToolbox(\"Other\")")
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class FLAXENGINE_API NavMeshBoundsVolume : public BoxVolume
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{
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DECLARE_SCENE_OBJECT(NavMeshBoundsVolume);
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public:
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