Code cleanup after #823

This commit is contained in:
Wojtek Figat
2022-11-23 19:18:30 +01:00
parent 90bf466495
commit 76c1045444
43 changed files with 118 additions and 95 deletions

View File

@@ -5,10 +5,10 @@
#include "Engine/Level/Actor.h"
/// <summary>
/// The off-mesh link objects used to define a custom point-to-point edge within the navigation graph.
/// An off-mesh connection is a user defined traversable connection made up to two vertices, at least one of which resides within a navigation mesh polygon allowing movement outside the navigation mesh.
/// The off-mesh link objects used to define a custom point-to-point edge within the navigation graph. An off-mesh connection is a user defined traversable connection made up to two vertices, at least one of which resides within a navigation mesh polygon allowing movement outside the navigation mesh.
/// </summary>
API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Link\"), ActorToolbox(\"Other\")") class FLAXENGINE_API NavLink : public Actor
API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Link\"), ActorToolbox(\"Other\")")
class FLAXENGINE_API NavLink : public Actor
{
DECLARE_SCENE_OBJECT(NavLink);
public:

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@@ -8,7 +8,8 @@
/// <summary>
/// A special type of volume that defines the area of the scene in which navigation meshes are generated.
/// </summary>
API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Mesh Bounds Volume\"), ActorToolbox(\"Other\")") class FLAXENGINE_API NavMeshBoundsVolume : public BoxVolume
API_CLASS(Attributes="ActorContextMenu(\"New/Other/Nav Mesh Bounds Volume\"), ActorToolbox(\"Other\")")
class FLAXENGINE_API NavMeshBoundsVolume : public BoxVolume
{
DECLARE_SCENE_OBJECT(NavMeshBoundsVolume);
public: