Code cleanup after #823
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@@ -9,7 +9,8 @@
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/// Physical objects that allows to easily do player movement constrained by collisions without having to deal with a rigidbody.
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/// </summary>
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/// <seealso cref="Collider" />
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API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Character Controller\"), ActorToolbox(\"Physics\")") class FLAXENGINE_API CharacterController : public Collider, public IPhysicsActor
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API_CLASS(Attributes="ActorContextMenu(\"New/Physics/Character Controller\"), ActorToolbox(\"Physics\")")
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class FLAXENGINE_API CharacterController : public Collider, public IPhysicsActor
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{
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DECLARE_SCENE_OBJECT(CharacterController);
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public:
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