diff --git a/Source/Editor/SceneGraph/Actors/SplineNode.cs b/Source/Editor/SceneGraph/Actors/SplineNode.cs index 293e7d030..b4914941a 100644 --- a/Source/Editor/SceneGraph/Actors/SplineNode.cs +++ b/Source/Editor/SceneGraph/Actors/SplineNode.cs @@ -367,6 +367,15 @@ namespace FlaxEditor.SceneGraph.Actors } } + /// + public override bool RayCastSelf(ref RayCastData ray, out float distance, out Vector3 normal) + { + // Select only spline points + normal = Vector3.Up; + distance = float.MaxValue; + return false; + } + /// public override void OnDispose() {