diff --git a/Source/Editor/SceneGraph/Actors/SplineNode.cs b/Source/Editor/SceneGraph/Actors/SplineNode.cs
index 293e7d030..b4914941a 100644
--- a/Source/Editor/SceneGraph/Actors/SplineNode.cs
+++ b/Source/Editor/SceneGraph/Actors/SplineNode.cs
@@ -367,6 +367,15 @@ namespace FlaxEditor.SceneGraph.Actors
}
}
+ ///
+ public override bool RayCastSelf(ref RayCastData ray, out float distance, out Vector3 normal)
+ {
+ // Select only spline points
+ normal = Vector3.Up;
+ distance = float.MaxValue;
+ return false;
+ }
+
///
public override void OnDispose()
{