diff --git a/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs b/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs
index 8122ee54f..4d08f6f9c 100644
--- a/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs
+++ b/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs
@@ -23,6 +23,6 @@ namespace FlaxEditor.Content
}
///
- public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.Document64;
+ public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.GraphicsSettings;
}
}
diff --git a/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs b/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs
index d5c4769c6..1cc798695 100644
--- a/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs
+++ b/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs
@@ -23,6 +23,6 @@ namespace FlaxEditor.Content
}
///
- public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.Document64;
+ public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.TimeSettings;
}
}
diff --git a/Source/Editor/EditorIcons.cs b/Source/Editor/EditorIcons.cs
index 4d79155f4..938413947 100644
--- a/Source/Editor/EditorIcons.cs
+++ b/Source/Editor/EditorIcons.cs
@@ -40,6 +40,7 @@ namespace FlaxEditor
public SpriteHandle ScaleStep16;
public SpriteHandle Translate16;
public SpriteHandle World16;
+ public SpriteHandle Scalar16;
// 32px
public SpriteHandle AddDoc32;
@@ -124,6 +125,8 @@ namespace FlaxEditor
public SpriteHandle TimeSettings;
public SpriteHandle UWPSettings;
public SpriteHandle WindowsSettings;
+ public SpriteHandle PlaystationSettings;
+ public SpriteHandle XboxSettings;
internal void LoadIcons()
{
diff --git a/Source/Editor/GUI/Input/ValueBox.cs b/Source/Editor/GUI/Input/ValueBox.cs
index d34acd17b..b1b0408bd 100644
--- a/Source/Editor/GUI/Input/ValueBox.cs
+++ b/Source/Editor/GUI/Input/ValueBox.cs
@@ -184,7 +184,7 @@ namespace FlaxEditor.GUI.Input
var style = Style.Current;
// Draw sliding UI
- Render2D.DrawSprite(style.Scale, SlideRect, style.Foreground);
+ Render2D.DrawSprite(style.Scalar, SlideRect, style.Foreground);
// Check if is sliding
if (_isSliding)
diff --git a/Source/Editor/Options/OptionsModule.cs b/Source/Editor/Options/OptionsModule.cs
index 62496823c..fb6fc4438 100644
--- a/Source/Editor/Options/OptionsModule.cs
+++ b/Source/Editor/Options/OptionsModule.cs
@@ -249,6 +249,7 @@ namespace FlaxEditor.Options
Translate = Editor.Icons.Translate16,
Rotate = Editor.Icons.Rotate16,
Scale = Editor.Icons.Scale16,
+ Scalar = Editor.Icons.Scalar16,
SharedTooltip = new Tooltip()
};
diff --git a/Source/Engine/UI/GUI/Style.cs b/Source/Engine/UI/GUI/Style.cs
index db7561de4..9b4f0f64e 100644
--- a/Source/Engine/UI/GUI/Style.cs
+++ b/Source/Engine/UI/GUI/Style.cs
@@ -224,6 +224,12 @@ namespace FlaxEngine.GUI
[EditorOrder(320)]
public SpriteHandle Scale;
+ ///
+ /// The scalar icon.
+ ///
+ [EditorOrder(330)]
+ public SpriteHandle Scalar;
+
///
/// The shared tooltip control used by the controls if no custom tooltip is provided.
///