diff --git a/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs b/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs index 8122ee54f..4d08f6f9c 100644 --- a/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs +++ b/Source/Editor/Content/Items/SettingsItem/GraphicsSettingsItem.cs @@ -23,6 +23,6 @@ namespace FlaxEditor.Content } /// - public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.Document64; + public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.GraphicsSettings; } } diff --git a/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs b/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs index d5c4769c6..1cc798695 100644 --- a/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs +++ b/Source/Editor/Content/Items/SettingsItem/TimeSettingsItem.cs @@ -23,6 +23,6 @@ namespace FlaxEditor.Content } /// - public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.Document64; + public override SpriteHandle DefaultThumbnail => Editor.Instance.Icons.TimeSettings; } } diff --git a/Source/Editor/EditorIcons.cs b/Source/Editor/EditorIcons.cs index 4d79155f4..938413947 100644 --- a/Source/Editor/EditorIcons.cs +++ b/Source/Editor/EditorIcons.cs @@ -40,6 +40,7 @@ namespace FlaxEditor public SpriteHandle ScaleStep16; public SpriteHandle Translate16; public SpriteHandle World16; + public SpriteHandle Scalar16; // 32px public SpriteHandle AddDoc32; @@ -124,6 +125,8 @@ namespace FlaxEditor public SpriteHandle TimeSettings; public SpriteHandle UWPSettings; public SpriteHandle WindowsSettings; + public SpriteHandle PlaystationSettings; + public SpriteHandle XboxSettings; internal void LoadIcons() { diff --git a/Source/Editor/GUI/Input/ValueBox.cs b/Source/Editor/GUI/Input/ValueBox.cs index d34acd17b..b1b0408bd 100644 --- a/Source/Editor/GUI/Input/ValueBox.cs +++ b/Source/Editor/GUI/Input/ValueBox.cs @@ -184,7 +184,7 @@ namespace FlaxEditor.GUI.Input var style = Style.Current; // Draw sliding UI - Render2D.DrawSprite(style.Scale, SlideRect, style.Foreground); + Render2D.DrawSprite(style.Scalar, SlideRect, style.Foreground); // Check if is sliding if (_isSliding) diff --git a/Source/Editor/Options/OptionsModule.cs b/Source/Editor/Options/OptionsModule.cs index 62496823c..fb6fc4438 100644 --- a/Source/Editor/Options/OptionsModule.cs +++ b/Source/Editor/Options/OptionsModule.cs @@ -249,6 +249,7 @@ namespace FlaxEditor.Options Translate = Editor.Icons.Translate16, Rotate = Editor.Icons.Rotate16, Scale = Editor.Icons.Scale16, + Scalar = Editor.Icons.Scalar16, SharedTooltip = new Tooltip() }; diff --git a/Source/Engine/UI/GUI/Style.cs b/Source/Engine/UI/GUI/Style.cs index db7561de4..9b4f0f64e 100644 --- a/Source/Engine/UI/GUI/Style.cs +++ b/Source/Engine/UI/GUI/Style.cs @@ -224,6 +224,12 @@ namespace FlaxEngine.GUI [EditorOrder(320)] public SpriteHandle Scale; + /// + /// The scalar icon. + /// + [EditorOrder(330)] + public SpriteHandle Scalar; + /// /// The shared tooltip control used by the controls if no custom tooltip is provided. ///