diff --git a/Source/Engine/Platform/Base/NetworkBase.h b/Source/Engine/Platform/Base/NetworkBase.h
index e5038835a..5d382ab02 100644
--- a/Source/Engine/Platform/Base/NetworkBase.h
+++ b/Source/Engine/Platform/Base/NetworkBase.h
@@ -301,7 +301,7 @@ public:
/// The created end point.
/// True if the end point will be connected or binded.
/// Returns true on error, otherwise false.
- static bool CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable = false);
+ static bool CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable = true);
///
/// Remaps an ipv4 end point to an ipv6 one.
diff --git a/Source/Engine/Platform/Win32/Win32Network.h b/Source/Engine/Platform/Win32/Win32Network.h
index b11ccf520..ce4e59718 100644
--- a/Source/Engine/Platform/Win32/Win32Network.h
+++ b/Source/Engine/Platform/Win32/Win32Network.h
@@ -33,7 +33,7 @@ public:
static void ClearGroup(NetworkSocketGroup& group);
static int32 WriteSocket(NetworkSocket socket, byte* data, uint32 length, NetworkEndPoint* endPoint = nullptr);
static int32 ReadSocket(NetworkSocket socket, byte* buffer, uint32 bufferSize, NetworkEndPoint* endPoint = nullptr);
- static bool CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable = false);
+ static bool CreateEndPoint(NetworkAddress& address, NetworkIPVersion ipv, NetworkEndPoint& endPoint, bool bindable = true);
static NetworkEndPoint RemapEndPointToIPv6(NetworkEndPoint endPoint);
};