Initial support for building and running SDL platform on macOS
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@@ -423,11 +423,15 @@ String MacPlatform::GetMainDirectory()
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return path;
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}
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#if !PLATFORM_SDL
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Window* MacPlatform::CreateWindow(const CreateWindowSettings& settings)
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{
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return New<MacWindow>(settings);
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}
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#endif
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int32 MacPlatform::CreateProcess(CreateProcessSettings& settings)
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{
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LOG(Info, "Command: {0} {1}", settings.FileName, settings.Arguments);
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