Merge branch '1.5' into dotnet7

# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
This commit is contained in:
Wojciech Figat
2023-01-17 11:52:52 +01:00
134 changed files with 1895 additions and 621 deletions

View File

@@ -196,19 +196,26 @@ namespace FlaxEditor.Options
[DefaultValue(5), Limit(1)]
[EditorDisplay("Auto Save", "Auto Save Frequency"), EditorOrder(801), Tooltip("The interval between auto saves (in minutes)")]
public int AutoSaveFrequency { get; set; } = 5;
/// <summary>
/// Gets or sets a value indicating the time before the auto save that the popup shows (in seconds).
/// </summary>
[DefaultValue(10), Limit(-1)]
[EditorDisplay("Auto Save", "Auto Save Reminder Time"), EditorOrder(802), Tooltip("The time before the auto save that the reminder popup shows (in seconds). Set to -1 to not show the reminder popup.")]
public int AutoSaveReminderTime { get; set; } = 10;
/// <summary>
/// Gets or sets a value indicating whether enable auto saves for scenes.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Auto Save", "Auto Save Scenes"), EditorOrder(802), Tooltip("Enables or disables auto saving opened scenes")]
[EditorDisplay("Auto Save", "Auto Save Scenes"), EditorOrder(803), Tooltip("Enables or disables auto saving opened scenes")]
public bool AutoSaveScenes { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether enable auto saves for content.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Auto Save", "Auto Save Content"), EditorOrder(803), Tooltip("Enables or disables auto saving content")]
[EditorDisplay("Auto Save", "Auto Save Content"), EditorOrder(804), Tooltip("Enables or disables auto saving content")]
public bool AutoSaveContent { get; set; } = true;
/// <summary>