Fix volumetric fog particles drawing regression

This commit is contained in:
Wojtek Figat
2025-10-07 18:23:39 +02:00
parent 39803ce6b2
commit 7b643e9685

View File

@@ -1272,7 +1272,7 @@ void Particles::DrawParticles(RenderContextBatch& renderContextBatch, ParticleEf
!material->IsReady() ||
material->GetInfo().Domain != MaterialDomain::VolumeParticle ||
(renderContextBatch.GetMainContext().View.Flags & ViewFlags::Fog) == ViewFlags::None ||
drawMainView
!drawMainView
)
break;
renderModulesIndices |= 1u << moduleIndex;