From 7c85ac61b80d90e4c107475f5a0da2247a347ebb Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Wed, 27 Jan 2021 15:39:38 +0100 Subject: [PATCH] Add new Spline actor initialization when spawning in editor --- Source/Editor/SceneGraph/Actors/SplineNode.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/Source/Editor/SceneGraph/Actors/SplineNode.cs b/Source/Editor/SceneGraph/Actors/SplineNode.cs index 6589fa848..48030dbd4 100644 --- a/Source/Editor/SceneGraph/Actors/SplineNode.cs +++ b/Source/Editor/SceneGraph/Actors/SplineNode.cs @@ -164,6 +164,17 @@ namespace FlaxEditor.SceneGraph.Actors } } + /// + public override void PostSpawn() + { + base.PostSpawn(); + + // Setup for an initial spline + var spline = (Spline)Actor; + spline.AddSplineLocalPoint(Vector3.Zero, false); + spline.AddSplineLocalPoint(new Vector3(0, 0, 100.0f)); + } + /// public override void OnDispose() {