From 0d5d11e184045edc9660a21fe8154718191b8422 Mon Sep 17 00:00:00 2001 From: Chandler Cox Date: Wed, 20 Dec 2023 10:03:38 -0600 Subject: [PATCH] Add selecting and starting rename on actors spawned in the prefab window. --- Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs index 478439e0e..f263d4734 100644 --- a/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs +++ b/Source/Editor/Windows/Assets/PrefabWindow.Hierarchy.cs @@ -386,6 +386,7 @@ namespace FlaxEditor.Windows.Assets // Spawn it Spawn(actor); + Rename(); } /// @@ -415,6 +416,7 @@ namespace FlaxEditor.Windows.Assets // Create undo action var action = new CustomDeleteActorsAction(new List(1) { actorNode }, true); Undo.AddAction(action); + Select(actorNode); } private void OnTreeRightClick(TreeNode node, Float2 location)