Allow vertex colors on skinned meshes

#3044
This commit is contained in:
Wojtek Figat
2025-01-08 09:39:19 +01:00
parent 7aa240e5eb
commit 7e165d6127

View File

@@ -180,7 +180,7 @@ public:
API_FIELD(Attributes="EditorOrder(70), EditorDisplay(\"Geometry\", \"Import LODs\"), VisibleIf(nameof(ShowGeometry))")
bool ImportLODs = true;
// Enable/disable importing vertex colors (channel 0 only).
API_FIELD(Attributes="EditorOrder(80), EditorDisplay(\"Geometry\"), VisibleIf(nameof(ShowModel))")
API_FIELD(Attributes="EditorOrder(80), EditorDisplay(\"Geometry\"), VisibleIf(nameof(ShowGeometry))")
bool ImportVertexColors = true;
// Enable/disable importing blend shapes (morph targets).
API_FIELD(Attributes="EditorOrder(85), EditorDisplay(\"Geometry\"), VisibleIf(nameof(ShowSkinnedModel))")